Friday, March 19, 2010

Discovery - Media with George Pratt

From week 1 - George Pratt's watercolor demo really got me excited to crack out the brushes so here are my first 3 attempts. I wanted to keep subject matter as close as possible to his demo so I plucked some reference from the handy character design website. Here are the specific images I worked from





And here are my attempts with a few minor photoshop adjustments (I couldn't help myself). They are a little blurry in areas from the scanning. For the first one I followed closely along with the video. The next 2 I was experimenting within that process a bit more. I definitely like the last one the best! Can't wait to try more. Thanks for the inspiration and wisdom George!





Discovery - Storyboarding with Coro

Jumping ahead to week 4 of Discovery. Here is my process for reverse storyboarding a film sequence as suggested by Coro.

I have broken down a scene from Christopher Nolan's Insomnia (around the 24 min mark).

To start I did some quick thumbnails to try to figure out what best describes the scene.


Next I took some screen grabs and began to polish compositions. I tried to combine information from multiple screenshots into a single frame in some instances. While laying down my initial drawing I tried my best to understand the eye level and perspective for each camera setup. I found this tricky because of the forest backdrop. Here are some screenshots that I marked over to try to get an idea. Not sure if I got it right? Anyone?





And here is what I came up with. I felt pretty good up to the coloring stage. I think I got a bit heavy with black levels (as Coro had warned). I will try to watch that in the future.




Discovery - Figure Drawing with Mark English

Day 2 of Discovery we had the honor of watching the great Mark English work and teach.

His figure drawing method stresses light silhouette on a dark background - using pastels on a midtone paper.
Here are my first attempts working from photo reference provided by Brent Watkinson




Discovery

In February in March I gave myself a much needed refresh by attending the online Discovery Program. It was 5 intense weeks and just what the doctor ordered. The faculty was an all-star lineup of illustrators, painters, and entertainment artists. I'm going to post some of the studies I have been working on as a result of this program. First up: Conceptual Portrait assignment which was led by Anita Kunz and critiqued by Chris Payne In between I received great feedback from other instuctors and the amazing community of students at the conceptart.org forums.

Here is my process:
My subject - Stompin' Tom Connors.
My concept - Tom blowing smoke at the Olympics.




The first element about Tom that I wanted to play with is the fact that he supposedly smokes a 108 cigarettes every day. The man doesn't fly because he can't smoke on a plane anymore! The second element that I came across in my research is that he would have been all aboard for being a part of the Vancouver Olympics but he wasn't holding his breath for the call.

So from their I wanted to playoff the olympic torch and the lighting of one of his many many cigarettes. I was pretty excited about the concept of the olympic torch carriers obliviously running past Tom on stage as he juts his head forward - His cig being lit in the process. (bottom left thumbnail) In the crit the feeling was that this would be too much of a scene and less of a portrait. I tottally agreed and took Jon Foster's concept of the 'smoke olympic rings' into my second round of thumbs.




I struggled to make the rings work as if they were billowing across his face. I think I was trying to keep the composition of the thumb I liked from before and this was ultimately futile. After simplifying and tilting the angle a bit I landed on something I liked.



Ok this is the embarrassing part. I couldn't be farther in appearance from Tom but I went ahead and shot this quickly to help get a sense of the Frankenstein lighting that would be coming from his cigarette.



Struggling on tracing paper trying to hit the likeness.




Still wasn't feeling like Tom.



So I did a couple studies from some of the ref I have gathered.
That got me feeling pretty good and with a lot of tracing paper and photoshop layers I've arrived at:



At this point I was willing to accept that I wasn't going to nail the likeness. The fact that he was in profile was not helping.



Tommy Krueger - I got way carried away in Photoshop and I ended up transforming my drawing into exactly Freddy Krueger. Yikes!



So that obviously wasn't gonna cut it (bad pun)



And here is where I landed. Not a big success likeness wise - but I learned a lot!